Question: Modify Program 2.2 to add animation that causes the drawn point to grow and shrink, in a cycle. Hint: use the glPointSize() function, with a
Modify Program 2.2 to add animation that causes the drawn point to grow and shrink, in a cycle. Hint: use the glPointSize() function, with a variable as the parameter.
Program 2.2
![gl.glGenVertexArrays(vao.length, vao, 0); gl.glBindVertexArray(vao[0]); } private int createShader Program()](https://dsd5zvtm8ll6.cloudfront.net/images/question_images/1701/6/6/7/380656d6234d0bc61701667379050.jpg)

(.....imports as before) public class Code extends JFrame implements GLEventListener { private int rendering Program; private int vao[ ] = new int[1]; } new declarations public Code() { (..... constructor as before) } public void display(GLAutoDrawable drawable) { GL4 gl = (GL4) GLContext.getCurrentGL(); gl.glUse Program(renderingProgram); gl.glDrawArrays(GL_POINTS, 0, 1); } public void init(GLAutoDrawable drawable) { GL4 gl = (GL4) GLContext.getCurrentGL(); rendering Program = createShader Program();
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