Use a HashMap to create a reusable class for choosing one of the 13 predefined colors in

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Use a HashMap to create a reusable class for choosing one of the 13 predefined colors in class Color. The names of the colors should be used as keys, and the predefined Color objects should be used as values. Use your new class in an application that allows the user to select a color and draw a shape in that color.

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Java How To Program Late Objects Version

ISBN: 9780136123712

8th Edition

Authors: Paul Deitel, Deitel & Associates

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