Question: Besides translating a point, it is also important in computer graphics to be able to rotate a point. This is achieved by multiplying a points
Besides translating a point, it is also important in computer graphics to be able to rotate a point. This is achieved by multiplying a point’s column matrix by an appropriate rotation matrix R to form the matrix product RX. For example, to rotate a point 60°, the rotation matrix is
(a) Write the coordinates of the point (6, 4) after it has been rotated 60°.
(b) Find and interpret R−1.
R || = 0 0 1
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a To rotate a point 6 4 by 60 degrees using the rotation matrix R you need to perform the matrix m... View full answer
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