Question: ______ 1. __________ is a permanent change in behavior caused by experience. Memory Learning Consumption Cognition ______ 2. A successful brand will oftentimes attempt to

______ 1. __________ is a permanent change in behavior caused by experience.

  1. Memory
  2. Learning
  3. Consumption
  4. Cognition

______ 2. A successful brand will oftentimes attempt to extend its reach in the market by capitalizing on an established brand name. This phenomenon is known as:

A. positive reinforcement

  1. relative repetition
  2. stimulus discrimination
  3. stimulus generalization

______ 3. __________ is the process of injecting gaming elements into tasks that might otherwise be boring or routine.

A. Cognitive learning

  1. Frequency marketing
  2. Gamification
  3. Classical conditioning

______ 4. In order for observational learning to take place, four conditions must be met. The first of these four conditions is:

  1. attention
  2. retention
  3. production processes
  4. motivation

_______ 5. With the passage of time, our memoriesas they relate to certain brands and product experiencessimply fade away. This phenomenon is known as:

A. interference

B. decay

C. remorse

D. salience

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