Question: ( 1 - point ) Solve manually. Utilizing the tracing of the code in Figutre - 1 by hand, fill in the ( 1 -
point Solve manually. Utilizing the tracing of the code in Figutre by hand, fill in the point Solve manually. Find the hexadecimal machine code it will be a bit word and
hence four hex digits eg XXXX manually for each instruction that would be present in the IR
when that instruction is being executed. All these instructions combined sequentially for the
whole program and will be written to the Program Memory of the computer. Please enter
the machine code in Table above and to the right.
point Solve manually. Utilizing the tracing of the code in Figutre by hand, fill in the
following blank the Hex value stored in the AC when the program would terminate. tabletableHexAddressLabel,InstructionBegin,,LOAD BaseADD OffsLoop,,SUBT OneSTORE AddrSKIPCOND JUMP DoneJUMPI AddrCLEARDone,,HALTBase,,HEX AOffs,,DEC BOne,,HEX CAddr,,HEX
Figure: MARIE Assembly Program for Lab
Table: Machine Program for Lab
following blank the Hex value stored in the AC when the program would terminate.
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