Question: 1 . Struct animal { String name; String colour; int legs; bool jump; }; Explanation : name ,colour are defined as string , legs as

1 . Struct animal
{
String name;
String colour;
int legs;
bool jump;
};
Explanation : name ,colour are defined as string , legs as int indicates num of legs and jump indicates weather it is fliable or not
2. Struct animal s;
strcpy(s.name, "elephant");
strcpy(s.colour,"grey");
s.legs=4;
s.jump=false;
 1 . Struct animal { String name; String colour; int legs;

1. Define a struct Animal, to store information about an Animal Include a string to store the name/type of the animal and find at least 2 other meaningful items of different data types. 2. Utilize this structure to store the information of an animal 3. Make changes to 1 and 2 and use typedef (use different color) 4. Draw a sketch of the memory after you have initialized the data of your structure. Write LC-3 code to clear the name/type of the animal

Step by Step Solution

There are 3 Steps involved in it

1 Expert Approved Answer
Step: 1 Unlock blur-text-image
Question Has Been Solved by an Expert!

Get step-by-step solutions from verified subject matter experts

Step: 2 Unlock
Step: 3 Unlock

Students Have Also Explored These Related Databases Questions!