Question: 1 . Struct animal { String name; String colour; int legs; bool jump; }; Explanation : name ,colour are defined as string , legs as
1. Define a struct Animal, to store information about an Animal Include a string to store the name/type of the animal and find at least 2 other meaningful items of different data types. 2. Utilize this structure to store the information of an animal 3. Make changes to 1 and 2 and use typedef (use different color) 4. Draw a sketch of the memory after you have initialized the data of your structure. Write LC-3 code to clear the name/type of the animal
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