Question: 1 . The Phong reflection describes the way a surface reflects the light as the sum of which types of reflection? a . Ambient and

1. The Phong reflection describes the way a surface reflects the light as the sum of which types of reflection?
a. Ambient and specular
b. Ambient and diffuse
c. Specular and Ambient
d. Ambient, Diffuse and Specular
2. Which statements are NOT true about perspective projection?
a. all rays are parallel and view volume is a box
b. all rays converge at a single point
c. includes 1-,2-,3-point perspective projection
d. Viewing volume is a truncated pyramid (aka frustum)
3. Lambertian reflection model is a model for which type of reflection?
a. Specular
b. Diffuse
c. Ambient
d. Fragment
4. Which reason is NOT true for using triangles as the fundamental area primitives?
a. They cannot break up other polygons
b. They are guaranteed to be planar
c. They have well-defined interior
d. There are well-defined method for interpolating values at vertices over triangles
5. Which term in the formula causes the difference between Phong and Phong-Blinn lightning model?
a. shininess
b. half-way vector
c. ambient
d. diffuse

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