Question: 1 . The Phong reflection describes the way a surface reflects the light as the sum of which types of reflection? a . Ambient and
The Phong reflection describes the way a surface reflects the light as the sum of which types of reflection?
a Ambient and specular
b Ambient and diffuse
c Specular and Ambient
d Ambient, Diffuse and Specular
Which statements are NOT true about perspective projection?
a all rays are parallel and view volume is a box
b all rays converge at a single point
c includes point perspective projection
d Viewing volume is a truncated pyramid aka frustum
Lambertian reflection model is a model for which type of reflection?
a Specular
b Diffuse
c Ambient
d Fragment
Which reason is NOT true for using triangles as the fundamental area primitives?
a They cannot break up other polygons
b They are guaranteed to be planar
c They have welldefined interior
d There are welldefined method for interpolating values at vertices over triangles
Which term in the formula causes the difference between Phong and PhongBlinn lightning model?
a shininess
b halfway vector
c ambient
d diffuse
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