Question: 1. Write an inheritance hierarchy for classes Quadrilateral, Trapezoid, Rectangle and Square. Use Quadrilateral as the superclass of the hierarchy. Make the hierarchy as deep
1. Write an inheritance hierarchy for classes Quadrilateral, Trapezoid, Rectangle and Square. Use Quadrilateral as the superclass of the hierarchy. Make the hierarchy as deep (i.e. as many levels, use the Web to identify these or other shapes if required) as possible. Specify the instance variables and methods for each class. The private instance variables of Quadrilateral should be the x-y coordinate pairs for the four end points of Quadrilateral. Implement the classes and invokes their toString0 methods. Write a test program that instantiates objects of your classes and outputs each object's area (except Quadrilateral). Draw the UML diagram for the classes
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