Question: 22 n Question 1 Que Que 2 pts IS Which design principle considers trying to keep interactions/interface components familiar to other common interactions/interface components? Time

 22 n Question 1 Que Que 2 pts IS Which designprinciple considers trying to keep interactions/interface components familiar to other common interactions/interfacecomponents? Time Running Attempt due: Jan 1 Hour, 10 Mil aments 24/7

22 n Question 1 Que Que 2 pts IS Which design principle considers trying to keep interactions/interface components familiar to other common interactions/interface components? Time Running Attempt due: Jan 1 Hour, 10 Mil aments 24/7 Proctorin ssions O Visibility e O None of these B Calculator es Affordance 7 Live Chat 5 Consistency Phone zes orlock be Maps & Translate The best free softw... Research Methods i... Log in to dhe Question 8 2 pts Which of the following best represent a positive to HCI/UX involving multiple disciplines? People with non-computing backgrounds need to only listen to those with computing experience Because people come from different backgrounds, a group can experience more diverse ideas O It takes more time to come up with good ideas You are able to learn about the film industry 3 2 pts Question 3 nents sions For the in-class activity with the auto parts website, what was an important thing mentioned in class to consider when designing a site for ordering auto parts? The user's attitude before interaction with the site O If the correct auto part was in stock $ The color scheme of the website ock How many clicks were necessary to complete the transaction es Evaluation

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