Question: 6 . 5 Using the map from Exercise 6 . 3 calculate the runtime cover quality of the two potential cover points. Why might it

6.5 Using the map from Exercise 6.3 calculate the runtime cover quality of the two potential cover points. Why might it be more reliable to try testing with some random offsets around cover point B?
6.1 Figure 6.31 shows a map with some unlabeled tactical points. Label points that would provide cover, points that are exposed, points that would make good ambush points, etc.
Figure 6.31: Tactical points in part of a game level
 6.5 Using the map from Exercise 6.3 calculate the runtime cover

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