Question: 6. Now we switch back to some generic value for 6 in an innite game. Let both players adopt the following grim trigger strategy: start


6. Now we switch back to some generic value for 6 in an innite game. Let both players adopt the following grim trigger strategy: start with cooperation; cooperate as long as no one has ever defected before; otherwise defect. What is the condition on 6 for this strategy prole to be a SPNE? (a) 5>U (b) 521/3 (c) 521/2 (d) 523/5 (9) 522/3 Use the following setting for questions 4-9. Consider the following static Prisoner's Dilemma game. For the following parts, suppose this game is played for innitely many times with discount factor for both players 5 6 [0,1)
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