Question: a . This problem exercises the basic concepts of game playing, using tic - tac - toe ( noughts and crosses ) as an example.
a This problem exercises the basic concepts of game playing, using tictactoe noughts and crosses as an example. We defineas the number of rows, columns, or diagonals with exactlyand no Similarly,is the number of rows, columns, or diagonals with just The utility function assignsto any position withandto any position with All other terminal positions have utility For nonterminal positions, we use a linear evaluation function defined as
i Approximately how many possible games of tictactoe are there?
ii Show the whole game tree starting from an empty board down to depth ie oneXand oneOon the board taking symmetry into account.
iii. Mark on your tree the evaluations of all the positions at depth
iv Using the minimax algorithm, mark on your tree the backedup values for the positions at depths and and use those values to choose the best starting move.
v Circle the nodes at depth that wouldnotbe evaluated if alphabeta pruning were applied, assuming the nodes are generated in the optimal order for alphabeta pruning.
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