Question: Activity A: Get the Gizmo ready: 2 One-spinner . With Number of spinners set to 1, set Sections games to 3, Number to 1, and

 Activity A: Get the Gizmo ready: 2 One-spinner . With Number

Activity A: Get the Gizmo ready: 2 One-spinner . With Number of spinners set to 1, set Sections games to 3, Number to 1, and the sign to =. 1. The set of all possible outcomes make up the sample space of an experiment. A. What are the possible outcomes of each spin of this spinner? B. Is each outcome equally likely? How do you know? C. Of these outcomes, how many are favorable? D. What do you think are the chances of a favorable outcome on one spin? E. How many favorable outcomes do you expect in 100 spins? F. Click Run 10 trials 10 times. How many favorable outcomes occurred? Was this close to what you predicted

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