Question: Algorithms problem Problem 4. Tiling 2x2, and one square is reserved to be occupied by the statue of a wealthy donor. The location of the

Algorithms problem

Algorithms problem Problem 4. Tiling 2"x2", and one square is reserved to

Problem 4. Tiling 2"x2", and one square is reserved to be occupied by the statue of a wealthy donor. The location of the statue can be at any location (a, b) with 1 s a,b s 2" that the donor tells us. The rest of the squares are tiled by L-shaped pieces, each covering three squares. Here are two examples: . If n = 1, and (a, b) = (2,2), we could cover the floor using a single L-shaped piece: . If n = 2, and (a, b) = (1,4), we could cover the floor using five L-shaped tiles: 3 (a) Design a divide-and-conquer algorithm that takes as input the values n,a, b and outputs a list of the locations and orientations of (4"-1)/3 tiles.1 Give pseudocode for your algorithm. Solution: (b) Write a recurrence for the running time and solve it using any method that we've covered in class.2 Solution

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