Question: Bear.java implement the class Bear as specified in the UML class diagram Check whether the class includes a setter for the field If that is

 Bear.java implement the class Bear as specified in the UML class

Bear.java implement the class Bear as specified in the UML class diagram Check whether the class includes a setter for the field If that is the case call the setter in the constructor to initialize the field The method eat prints "eating" and increases weight by 10% The method hibernate prints "hibernating" and decreases weight by 30% Recommendation Pay close attention to the number and type of parameters as well Bear int + getWeight ): int + setWeight (w int) - eat O + hibenate) as the return types BearApp.java In the main method do the following Create an instance of Bear and name it myBear. Set its weight to a specified amount . ### lbs * Print the weight of the bear ( make sure to access the field value ) Make the bear eat (each time the bear eats its weight increases by 10%) * increase the weight of the bear by 10% every time it eats .Again print the weight of the bear ( make sure to access the field value) Make the bear eat several times and print the same results Make the bear hibernate (the bears weight decreases by 30% during hibernation) Make the bear awake and print the new weight of the bear . Make the output look like the output provided below Output MyBear weighs ### lbs. eating MyBear now weighs ### lbs. eating MyBear now weighs ### lbs. eating MyBear now weighs ### lbs. hibernating MyBear now awake and weighs ### lbs

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