Question: Boggle.java Set the ArrayList member variable that stores the Boggle data equal to method call shakeDice in class Board core package Board class Add member
| Boggle.java | Set the ArrayList member variable that stores the Boggle data equal to method call shakeDice in class Board |
| core package |
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| Board class | Add member variable of class ArrayList specifically using class String as the data type for the ArrayList to store the game data Generate a getter for the game data member variable Implement method shakeDice to do the following:Loop through the 16 diceRandomly select 1 of the 16 dice Call method rollDie in class Die Store the returned value in the ArrayList created above for the game data Be sure to use each die only once, you will have to keep track of which die was used Implement a method that will loop through the ArrayList of game data and display the board to the output window of the IDE (see figure 2) |
| Die class | Implement method rollDie to do the following: Randomly select one of the six letters of the die that will be used as the game data Return that value |

Boggle board IAN W S W A E F M D W O L D A Figure 2 output from method displayGameData0
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