Question: Java game program. Where did I go wrong Boggledata.txt includes: D R L X E I C P O H S A N H N
Java game program. Where did I go wrong
Boggledata.txt includes:
D R L X E I C P O H S A N H N L Z R W T O O T A I O S S E T N W E G H E B O O J A B U I E N E S P S A F K F I U N H M Qu Y R D V E L V E H W H R I O T M U C T Y E L T R S T I T Y D A G A E E N
dictionary.txt includes a list of 61,406 words
The output should look like
Die 0: D R L X E I
looped all the way up to
Die 15: A G A E E N
as well as saying: "There are 61406 entries in the dictionary"
Theres also a "data" package that holds "BoggleData.txt" and "Dictionary.txt"
| Activity | |
| Boggle project | |
| Boggle class | Create member variables of type: ArrayList of class String // stores data from data file with dice data String // set to the name of input file BoggleData.txt ArrayList of class String // stores data from data file with dictionary data String // set to the name of input file Dictionary.txt |
| Method main() should: Instantiate an instance of class ReadDataFile passing the file name variable for file BoggleData.txt as an argument Call method populateData on the above object Instantiate an instance of class ReadDataFile passing the file name variable for file Dictionary.txt as an argument Call method populateData on the above object Instantiate an instance of class Board passing as arguments method call getData on each of the two ReadDataFile object references from above Call method populateDice on object reference of class Board Output to the IDE output window the number of objects in the ArrayList of type String that stores the dictionary data | |
| core package | |
| IBoard interface | Add constant fields: NUMBER_OF_DICE equal to value 16 GRID equal to value 4 Add method signatures:populateDice with return type void and an empty parameter list shakeDice with return type ArrayList and an empty parameter list |
| Board class | Update the class so that it implements interface IBoard TIP: Use Netbeans right click menu, Insert Code, Implement Method to have the IDE generate the methods for you; you will replace the throw exception statements with the source code you write Add member variable of type:ArrayList of class String // stores dice data ArrayList of class String // stores dictionary data ArrayList of class Die // stores 16 game dice Add a custom constructor with two parameters of type ArrayList of class String; it should do the followingSet the member variable of type ArrayList of class String that stores the Boggle data equal to the associated parameter in the method signature Set the member variable of type ArrayList of class String that stores the dictionary data equal to the associated parameter in the method signature Instantiate the member variable of type ArrayList of class Die. Implement method populateDice; the method should do the following:Declare a variable of type class Die Declare and initialize a variable of type int to serve as a counter to access the data in the member variable of type ArrayList of type String storing the Boggle data Loop through the 16 dice (use the constant NUMBER_OF_DICE as your terminating condition):Instantiate the instance of class Die using the default no-argument constructor For each Die instance, loop through the six sides of the die (use the constant NUMBER_OF_SIDES as your terminating condition):Add each of the 6 letters to the Die ArrayList representing the die letters by calling method addLetter in class Die Display the letters of each die by calling method displayLetters() in class Die on a separate row Add each die instance to the ArrayList declared specifically for class Die |
| IDie interface | Add constant field: NUMBER_OF_SIDES equal to value 6 Add method signatures:rollDie with return type String and an empty parameter list addLetter with a return type of void and one parameter of type String representing one of the six letters on the die displayLetters with a return type of void and an empty parameter list |
| Die class | Update the class so that it implements interface IDie TIP: Use Netbeans right click menu, Insert Code, Implement Method to have the IDE generate the methods for you; you will replace the throw exception statements with the source code you write Add member variable of type:ArrayList // stores dice data for the sides of the die TIP: member variables should have an access level modifier of private to protect the data Implement method addLetter; the method should:Add the parameter to the ArrayList representing the letters on the die Implement method displayAllLetters; the method should:Use an enhanced for loop to output the letter on each of the six sides of the die |
| inputOutput package | |
| IReadDataFile interface | Create interface IReadDataFile |
| Add method signature: populateData with no return type and an empty parameter list | |
| ReadDataFile class | Update the class so that it implements interface IReadDataFile TIP: Use Netbeans right click menu, Insert Code, Implement Method to have the IDE generate the methods for you; you will replace the throw exception statements with the source code you write Add member variables using the specified data types:Scanner // for reading the file String // for storing the file name ArrayList of class String // for storing the data from the file TIP: member variables should have an access level modifier of private to protect the data Add a custom constructor that receives one parameter of type String representing the name of the data file to read; it should do the following:Set the member variable of type String for storing the file name equal to the parameter Instantiate the member variable of type ArrayList Add a getter for the ArrayList member variable that stores the data read from the data fileTIP: Use the IDE right click menu, Refactor, Encapsulate Fields and select just getter for the member variable of focus Implement method populateData; it should do the following:Instantiate an instance of Java API class URL passing as an argument member variable representing the file name of the data fileTIP: this is a unique implementation, to instantiate the instance set the URL variable equal to static method call getClass().getResource() Instantiate an instance of class File using the URL created above Initialize member variable of type Scanner based on the File instance created aboveTIP: pass as an argument to the constructor the reference object of the URL instance with method call .toURI() Loop through the data file until the endAdd to the ArrayList representing the data in the file each value read from the data file |
What I have
import java.io.*; import java.util.ArrayList;
public class Boggle {
private static ArrayList boggleData = new ArrayList(); private static final String dataFileName = "BoggleData.txt"; private static ArrayList dictionaryData = new ArrayList(); private static final String dictionaryFileName = "Dictionary.txt"; public static void main(String[] args) { ReadDataFile data = new ReadDataFile(dataFileName); data.populateData(); ReadDataFile dictionary = new ReadDataFile(dictionaryFileName); dictionary.populateData(); Board newBoard = new Board(data.getData(), dictionary.getData()); newBoard.populateDice(); int itemCount = dictionaryData.size(); System.out.println("There are " + itemCount + " entries in the dictionary"); } }
public interface IBoard { public static final int NUMBER_OF_DICE = 16; public static final int GRID = 4;
public void populateDice(); public ArrayList shakeDice(); }
public class Board implements IBoard {
ArrayList boggleData; ArrayList dictionaryData; ArrayList boggleDice;
public Board(ArrayList data, ArrayList dictionary){ boggleData = data; dictionaryData = dictionary; boggleDice = new ArrayList();
} @Override public void populateDice() { Die die; int counter = 0; for(int dice = 0; dice < NUMBER_OF_DICE; dice++){ die = new Die(); for(int side = 0; side < die.NUMBER_OF_SIDES; side++){ die.addLetter(boggleData.get(counter).toString()); counter++; } boggleDice.add(die); } } @Override public ArrayList shakeDice() { throw new UnsupportedOperationException("Not supported yet."); } }
public interface IDie { public static final int NUMBER_OF_SIDES = 6; public String rollDie(); public void addLetter(String letter); public void displayLetters(); }
public class Die implements IDie { private ArrayList sides = new ArrayList();
@Override public String rollDie() { throw new UnsupportedOperationException("Not supported yet."); }
@Override public void addLetter(String letter) { sides.add(letter); }
@Override public void displayLetters() { for(String value : sides){ System.out.print("" + value + ""); } } }
public interface IReadDataFile { public void populateData(); }
public class ReadDataFile implements IReadDataFile {
private Scanner inputFile; private String dataFileName; private ArrayList data;
public ReadDataFile(String fileName) { dataFileName = fileName; data = new ArrayList(); } public ArrayList getData() { int i = 0; for(i=0; i System.out.println(data.get(i)); } return data; } @Override public void populateData() { try { URL url = getClass().getResource("/data/" + dataFileName); File file = new File(url.toURI()); inputFile = new Scanner(file); while(inputFile.hasNextLine()){ String line = inputFile.nextLine(); data.add(line); } inputFile.close(); } catch (Exception e){ } finally { if (inputFile != null) inputFile.close(); } } }
public static void main(String args[]){ ReadDataFile r = new ReadDataFile("BoggleData.txt"); r.populateData; r.getData }
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