Question: Build a game of chess using OOP concepts, use functional decomposition and cant use polymorphism, must use a control mechanism, such as switches Given a

Build a game of chess using OOP concepts, use functional decomposition and cant use polymorphism, must use a control mechanism, such as switches

Given a text file with some chess pieces, types of pieces.

Each row of the will have the color and X, Y coordinates,

in java

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