Question: Case study 20% wk 10 Evaluate the British museum walkthrough experience using the Google Culture and Arts app. Demonstrate understanding of usability and user experience
Case study 20% wk 10
Evaluate the British museum walkthrough experience using the Google Culture and Arts
app. Demonstrate understanding of usability and user experience research methods and critical reflection
on findings.
Analyse: interfaces, VR experience, technical efficiency, effectiveness of communicating information.
Evaluate user experience, usability and accessibility to find out how users experience this VR walkthrough
of the museum. Demonstrate depth of critical reflection, use of usability methods, awareness of user
experience goals and accessibility issues.
Devise ways you will evaluate at a reasonable level of detail, and for a defined user group or groups.
Please give in depth explanation
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