Question: Case Study: Kickstarter: Using Crowdfunding to Launch a New Board Game. Does the idea to create a board game represent an attractive opportunity for Shapiro
Case Study: Kickstarter: Using Crowdfunding to Launch a New Board Game. Does the idea to create a board game represent an attractive opportunity for Shapiro (he was mentioned as Tim in the case study)? In other words, has Shapiro proposed a viable solution for a true unmet need? Is the venture technologically feasible? Does a market exist for the board game? In your opinion, what factors have contributed to his successful campaign? What do you think was the main objective of Shapiros crowdfunding campaign, i.e., just to raise money or more than means to raise money? Thank you
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