Question: Change Up Create a new Java project/class called ChangeUp. Create an empty array of 6 values. Create a method called changeOne that will accept an
Change Up Create a new Java project/class called ChangeUp. Create an empty array of 6 values. Create a method called changeOne that will accept an array as an argument, use random class to choose a random index and prompt the user to enter a new integer value. Store the value in that index. Create a method called printArray that prints the contents of the array using the for each loop
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