Question: Chapter 2- Homework Assignment: I-P-O Software A common simple design pattern in programming is input-processing-output (I-P-o). Software asks the user for some input, processes the

 Chapter 2- Homework Assignment: I-P-O Software A common simple design pattern
in programming is input-processing-output (I-P-o). Software asks the user for some input,

Chapter 2- Homework Assignment: I-P-O Software A common simple design pattern in programming is input-processing-output (I-P-o). Software asks the user for some input, processes the data, then delivers some output. I-P-O software ranges from simple are that converts units of measure, such as converting mile to kilometers, to complex software such as system that gather numerous inputs from an airplane and its pilot and outputs data that controls the flight of the plane. The following four problems require an interactive I-P-O software solution that asks the user for some input, processes the data, then outputs the result. Your assignment is to complete any one of the four problems. You should use variable names that would be meaningful to someone reading your constants where appropriate, but otherwise all data should be input, not hardcoded into your software Make your output look attractive, useful to the user, and easy to understand. Keep your code readable easy to understand, and well-organized. code. Use can use Remember to start with documentation, using a documentation-first approach to software designing your

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