Question: Circle.java A simple class which models a circle by its one defining characteristic, which is its radius Your Circle class must adhere to the following:

Circle.java A simple class which models a circle by its one defining characteristic, which is its radius Your Circle class must adhere to the following: 1. All instance variables must be private 2. On creation all Circles have a radius of 1, and their radius is never allowed to become negative. 3. Include the standard public accessor(s) 4. Include the standard private mutator(s) 5. All access of instance data by the other instance methods is made via the accessors and mutators 6. Contain a method void resize(double newRadius) which allows a client of the class to set the calling Circle object's radius. 7. Contain a method Circle clone) which creates and return a reference to a copy of the calling Circle object. 8. Contain a method boolean equals(Circle guest) which returns whether or not guest has the same radius as the calling Circle object. 9. Contain a method void print ) which displays the calling Circle object's radius to the screen in some reasonable report format 10. Look for and fix any compilation errors 11. Remember that you can not "run" this class, there is no main CircleDriver.java A simple driver class to test the Circle class, provided for you. This class is complete and must not be modified
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