Question: Code in question 1: Given the code in question 1, and assuming dynamic scoping is used, draw the stack of dictionaries for the symbol table

Code in question 1:

Code in question 1: Given the code in question 1, and assuming

Given the code in question 1, and assuming dynamic scoping is used, draw the stack of dictionaries for the symbol table at the specified line. For each dictionary entry, include the identifier name and line number (use the format for the examples in class).

1) at line 7

2) at line 18

int multiplier =1000; int podraceWinnings(int place) { int winnings =0; winnings =(10 place) * multiplier; return winnings; int main(void) int prizeAmt =0; int finish =5; { int multiplier =100; prizeAmt = podracewinnings (finish); print "Multiplier=\%d , multiplier); printf("Prize Amount: \%d " prizeAmt); return 0; int multiplier =1000; int podraceWinnings(int place) { int winnings =0; winnings =(10 place) * multiplier; return winnings; int main(void) int prizeAmt =0; int finish =5; { int multiplier =100; prizeAmt = podracewinnings (finish); print "Multiplier=\%d , multiplier); printf("Prize Amount: \%d " prizeAmt); return 0

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