Question: Code in question 1: Will sure give thumbs up! int multiplier =1000; int podraceWinnings(int place) { int winnings =0; winnings =(10 place) * multiplier; return

Code in question 1:

Code in question 1: Will sure give thumbs up! int multiplier =1000;

int podraceWinnings(int place) { int winnings =0; winnings =(10 place) * multiplier;

Will sure give thumbs up!

int multiplier =1000; int podraceWinnings(int place) { int winnings =0; winnings =(10 place) * multiplier; return winnings; int main(void) int prizeAmt =0; int finish =5; { int multiplier =100; prizeAmt = podracewinnings (finish); print "Multiplier=\%d , multiplier); printf("Prize Amount: \%d " prizeAmt); return 0; Given the code in question 1, and assuming static scoping is used, draw the stack of dictionaries for the symbol table at the specified line. For each dictionary entry, include the identifier name and line number (use the format for the examples in class). 1. at line 7 2. at line 18

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