Question: Coin - collecting Problem How would you modify the dynamic programming algorithm for the coin - collecting problem if some cells on the board are

Coin-collecting Problem How would you modify the dynamic programming algorithm for the
coin-collecting problem if some cells on the board are inaccessible for the robot?
(a) Explain, in words, how this algorithm is different from the ordinary one in the book/lecture.
(b) Write pseudocode for this modified algorithm. The algorithm should have two inputs:
C[1..n,1..m] that encodes the locations of the coins, and B[1..n,1..m] that encodes the
locations of the inaccessible squares on the board. Your algorithm should return the
maximum number of coins that the robot can pick up. Note that the robot has to start
in the upper-left, and finish in the lower-right - so the location of the barriers might
make it impossible for the robot to solve the problem!.
(c) Use you algorithm to solve this problem instance (O's are coins, and X's are inaccessible
places).
As part of your answer, fill out two grids like Figure 8.3(b)-(c) in the textbook (and
shown in lecture), showing the maximum number of coins collectible up to each of the
squares on the board.
Coin - collecting Problem How would you modify

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