Question: Complete the workshop up to 5 pm but make sure each time stamp uses design sprint exercises Workplace Workshop Interior Design Remodel Full Day Workshop/

Complete the workshop up to 5 pm but make sure each time stamp uses design sprint exercises

Workplace Workshop

Interior Design Remodel

Full Day Workshop/ Sprint Plan

Schedule Overview:

9:00 AM- Coffee and Mingle

  • Objective: Grab your name tag and mingle! (Fun uplifting playlist will be playing during)
  • Link: Spotify Playlist

9:30 AM- Opening Slides

Objective: Set the stage for the day and get participants comfortable. Assign Groups

Activities:

  • Welcome and overview of the workshop agenda.
  • Icebreaker activity to foster creativity and team bonding.
  • Break into groups of 4!

9:50- 10:20

Activity: Lightning Talks

  • Brief presentations on the design sprint process and its relevance to interior design.
  • Participants share quick insights or experiences related to design challenges.

10:20- 11: 20

Activity: User Journey Mapping

  • Participants map out the user journey in a specific interior space.
  • Identify pain points and opportunities for improvement through group discussion.

11:20- 11: 30

Brain Break

  • Participants get up and move around ( Snacks available)

11:30- 11: 45

Activity: Problem Framing

  • Use the insights from the user journey mapping to frame the core problem.
  • Create "How Might We" questions to guide the ideation process.
  • Prioritize the questions based on impact and feasibility.

11:45- 12:15

Activity: Crazy 8s

  • A rapid sketching exercise where participants generate eight ideas in eight minutes.
  • Encourage creativity and out-of-the-box thinking.
  • Share and discuss ideas with the group to identify promising concepts.

12:15- 1:00

Activity: Storyboarding

  • Develop a storyboard to visualize how the selected idea will work in practice.
  • Create low-fidelity prototypes using materials like paper, cardboard, or digital tools.
  • Focus on key interactions and user experiences within the space.

1:00- 1:30

Lunch Break

  • Keep those ideas flowing and fuel your body!

1:30- 2:00

Activity: User Testing Sessions

  • Present prototypes to other groups or invited users for feedback.
  • Facilitate structured feedback sessions to gather insights on usability and design effectiveness.
  • Document feedback and identify areas for improvement.

2:00- 2:30

Activity: Sprint Retrospective

  • Reflect on the sprint process and discuss what worked well and what could be improved.
  • Identify actionable next steps for refining and implementing the design solutions.
  • Gather feedback on the workshop to improve future sessions.

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