Question: Consider the following LC - 3 code, which is used to provide data to the program below: ` ` ` . ORIG x 4 0

Consider the following LC-3 code, which is used to provide data to the program below:
```
.ORIG x4000
DATA .STRINGZ "ah$34>G&dkf"
```
First, cut the data code above and paste it into the LC3 Tutor Assemble editor, and then, assemble and load the code into the simulator.
Next, consider the following LC-3 program:
Cut the program above and paste it into the LC3 Tutor Assemble editor, but first make sure to clear all of the data code that is still in the editor. Next, assemble and load the program into the simulator.
Use the simulator to repeatedly run the program until you understand it, and then answer the following questions:
A.) What is the result value of running the program with the data above?
B.) How many times does the instruction labeled CHK execute with the data above? 4
C.) Which best describes the result that is produced by the program? the sum of only the EVEN ch
Notes:
A null (i.e., zero) marks the string's end and is not considered a character in the string.
An odd character is one whose value in base 10 is odd, otherwise it is an even character.
An odd address is one whose value in base 10 is odd, otherwise it is even address.
Consider the following LC - 3 code, which is used

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