Question: Could i get a step by step guide on how to solve this project using Java in IntelJ. Your task is to create an object

Could i get a step by step guide on how to solve this project using Java in IntelJ. Your task is to create an object-based graphics application. (An object-based graphics program allows drawing rectangles, circles, etc. and changing them afterwards(size, position, colour, stroke, etc.)).1. The user can select a graphics primitive out of three options and place that object on the canvas. (Similar to drawing in PowerPoint).
2. The user can select a graphical object and change its properties(at least two properties)
3. You enable saving the objects into a file or an SQLite database(You have to find a good file format/table structure)
4. You can load the saved files into your application, and all objects are retrieved(and changeable again)5. For a good grading(and above), You extend the application by one middle-complexity, sense-making feature(e.g. Enable sophisticated graphical primitives(e.g. stars, gears, smileys)).

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