Question: Create a class named QuadArea that will ask the user for the z and y coordinates of 4 points on a coordinate system and will
Create a class named QuadArea that will ask the user for the z and y coordinates of 4 points on a coordinate system and will then compute and report the area of the quadrilateral formed by those four points using this formula Test your program on some quadrilaterals for which you know the area. Note that the formula only works if the quadrilateral does not cross itself. Below is a sample run for the test case shown here: x1: 3 y1: 4 x2: 7 y2: 3 x3: 10 y3: 7 x4: 5 y4: 10 area is 27.5 If you like geometry, you can verify this answer by putting a rectangle around the 4 given points, finding the area of this rectangle, and then subtracting the areas of the 4 right triangles that shouldn't be included in the area of the quadrilateral
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