Question: Define a class named CandyDistributor. A CandyDistributor object represents a hungry child who is going to divide a set of candies between herself and her
Define a class named CandyDistributor. A CandyDistributor object represents a hungry child who is going to divide a set of candies between herself and her hungry sibling. This will be done fairly by alternating who gets a candy. Each CandyDistributor object should have the following method:
public void nextCandy()
Each time nextCandy is called, the method prints a message about who gets a candy, and how many candies that person has. Each call to nextCandy produces a single line of output. The code below constructs a CandyDistributor object and calls its nextCandy 8 times. The output appears at right.
public class TestCandy {
public static void main(String[] args) {
CandyDistributor nice = new CandyDistributor();
nice.nextCandy(); // 1 for you.
nice.nextCandy(); // 1 for me.
nice.nextCandy(); // 2 for you.
nice.nextCandy(); // 2 for me.
nice.nextCandy(); // 3 for you.
nice.nextCandy(); // 3 for me.
nice.nextCandy(); // 4 for you.
nice.nextCandy(); // 4 for me.
}
}
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