Question: Design an interactive Viewer using WebGL in javascript. Using all of these code snippets: 1 . The render function function render ( ) { gl
Design an interactive Viewer using WebGL in javascript. Using all of these code snippets:
The render function
function render
glclearglCOLORBUFFERBIT glDEPTHBUFFERBIT;
eye vecradius Math.sintheta Math.cosphi
radius Math.sintheta Math.sinphi
radius Math.costheta;
modelViewMatrix lookAteye at up;
projectionMatrix ortholeft right, bottom, ytop, near, far;
gluniformMatrixfvmodelViewMatrixLoc false, flattenmodelViewMatrix;
gluniformMatrixfvprojectionMatrixLoc false, flattenprojectionMatrix;
gldrawArraysglTRIANGLES, numVertices;
requestAnimFramerender;
The fixed values:
const at vec; const up vec
The vertex shader:
attribute vec vPosition; attribute vec vColor; varying vec fcolor;
uniform mat modelViewMatrix; uniform mat projectionMatrix;
void main
fcolor vColor; glPosition projectionMatrix modelViewMatrix vPosition;
The fragment shader:
varying vec color;
void main
glFragColor fcolor;
To control near and far distances:
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