Question: Download all of the . java files found in the Assignments Assignment 2 page on BrightSpace. 2 . Read through the Player.java and Team.java files

Download all of the .java files found in the Assignments Assignment 2 page on BrightSpace.
2. Read through the Player.java and Team.java files provided for you. The fields and methods found in
the two classes are overviewed in the UML diagram shown below.
3. Compile and run A2Tester.java. Note the new way we perform tests, using the displayResults
method. For more information on how this method is used, watch the displayResults video.
4. Open the A2Tester.java file. Read through the tests for testPlayerConstructor to see what the expected
behaviour is for the Player constructor. Implement the Player constructor, save, and then recompile and
run A2Tester.java. If any tests fail, fix the errors until all of the tests pass for that method. Add any
tests that you feel are necessary.
5. After finishing your implementation of the Player constructor, uncomment the second test method in
A2Tester.java (testTotalFans). Follow the same process that you did in the previous step until you are
certain the totalFans method has been implemented correctly in the Team class.
6. Continue moving down one test method at a time until all of the required methods have been implemented.
Remember to write additional tests until you are sure that your implementation will work correctly under
all different possible input scenarios. It may be wort

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