Question: How would the following description be implemented in C programming Note: think of hardness as the levels of terrain on a map where 0 =
How would the following description be implemented in C programming
Note: think of hardness as the levels of terrain on a map where 0 = a Room or corridor and 255= Rock
22 = offset 1680= num bytes
The row-major dungeon matrix from top to bottom, with one byte, containing cell hardness, per cell. The hardness ranges from zero to 255, with zero representing open space (room or corridor) and 255 representing immutable rock (probably only the border).
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