Question: I need to use Java for this assignment and re-create a picture scene as mentioned below. I can use the java graphics library to draw

I need to use Java for this assignment and re-create a picture scene as mentioned below. I can use the java graphics library to draw these figures onto the screen. Since I am not really good at Java, would anyone please help by doing this assignment?

Thanks in advance.

Implement a Picture.java applet which displays a house a tree, three flowers (not all identical), and sky with crescent moon, five or more stars, a comet.and a pacman (see pic below). The stars must include 5-pointed, 6-pointed and 7-pointed varieties. The comet should be a white disk with lines emanating from it. Also, include a caption with some text. You may use any of the methods of the Graphics class. Use fillPolygon (or drawPolygon) to make the stars. Use fillOval to draw the moon (partially cover a white disk with a sky-colored disk to get a crescent).

Here's what your pacman should look like:

For nice symmetrical stars (optional) you can use sine and cosine to determine location of the points.

xs[i]= xOffset + radius * cos(i*2*Math.PI)umPoints);

and something similar for ys[i]..

Upload Picture.java and a screenshot of the running applet. (Your screenshot should just include the appletviewer window itself, not your whole desktop.) The screenshot should be saved as a gif or jpeg or .png. Suggested dimensions: 800 pixels wide x 600 pixels high.

Here's documentation for the Graphics class methods. void draw3DRect(int x, int y, int width, int height, boolean raised) Draws a 3-D highlighted outline of the specified rectangle. abstract void drawArc(int x, int y, int width, int height, int startAngle, int arcAngle) Draws the outline of a circular or elliptical arc covering the specified rectangle. void drawBytes(byte[] data, int offset, int length, int x, int y) Draws the text given by the specified byte array, using this graphics context's current font and color. void drawChars(char[] data, int offset, int length, int x, int y) Draws the text given by the specified character array, using this graphics context's current font and color. abstract void drawLine(int x1, int y1, int x2, int y2) Draws a line, using the current color, between the points (x1, y1) and (x2, y2) in this graphics context's coordinate system. abstract void drawOval(int x, int y, int width, int height) Draws the outline of an oval.

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