Question: Imagine you implement a physics engine and are animating a particle. 1 At time t = 0, a particle begins at position |2 3 1

 Imagine you implement a physics engine and are animating a particle.

Imagine you implement a physics engine and are animating a particle. 1 At time t = 0, a particle begins at position |2 3 1 2 It is moving with velocity | 3| per second. It has acceleration | 2| per second per second. -3 0 Using Euler integration, with a timestep of 1 second, what is the position of the particle at time t = 2 seconds (i.e. after 2 time steps)? Assume that acceleration is constant. Assume that in each time step, updating position happens before updating velocity. Enter your answer as integer values (NO decimal point)

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