Question: In a bustling game studio, the team hit a wall with their latest space adventure game. Sales were plummeting, and player engagement was low. The
In a bustling game studio, the team hit a wall with their latest space adventure game. Sales were plummeting, and player engagement was low. The lead designer proposed a change in focus and asked, how can we make the game the most unappealing? The team listed features that would drive players away: monotonous gameplay, no storyline, zerocharacter customization. Afterwards, the team transformed each worst idea into an innovative feature, introducing thrilling missions, a captivating narrative, and extensive avatar personalization. The games relaunch skyrocketed in popularity, becoming a beloved title in the gaming community. The technique of creativity typified in this scenario is
Group of answer choices
Attribute listing.
Problem reversal.
Mind mapping.
Forced analogy.
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