Question: in Java, Write a program that prints a menu and implement each menu item based on users chosen option. r Write a program to store

in Java, Write a program that prints a menu and implement each menu item based on users chosen
option.
 in Java, Write a program that prints a menu and implement
each menu item based on users chosen option. r Write a program
to store roster and rating information for a soccer team. Coaches rate

r Write a program to store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team. 1- Prompt the user to input five pairs of numbers: A player's jersey number (0 - 99) and the player's rating (1 - 9). Store the jersey numbers in one int array and the ratings in another int array. Output these arrays (i.e.. output the roster). 2- Implement a menu of options for a user to modify the roster. Each option is represented by a single character. The program initially outputs the menu, and outputs the menu after a user chooses an option. The program ends when the user chooses the option to Quit. the menu can look like the following: MENU u - Update player rating a - Output players above a rating r - Replace player 0 - Output roster 9 - Quit 3- Implement each menu option: Option "u" - Update player rating menu option. Prompt the user for a player's jersey number. Prompt again for a new rating for the player, and then change that player's rating. Option "a" - Output players above a rating menu option. Prompt the user for a rating. Print the jersey number and rating for all players with ratings above the entered value. Option "r" - Replace player menu option. Prompt the user for the jersey number of the player to replace. If the player is in the roster, then prompt again for a new jersey number and rating Update the replaced player's jersey number and rating. Option "o". Output roster menu option. Prints the roster Option 'q" - Quits the program. Example Run: Enter player 1's jersey number: 84 Enter player 1's rating: 7 Enter player 2's jersey number: 23 Enter player 2's rating: 4 Enter player 3's jersey number: Enter player 3's rating: 5 Enter player 4's jersey number: 30 Enter player 4's rating: 2 Enter player 5's jersey number: 66 Enter player 5's rating: 9 ROSTER Player 1 -- Jersey number: 84, Rating: 7 Player 2 -- Jersey number: 23. Rating: 4 Player 3 -- Jersey number: 4, Rating: 5 Player 4 -- Jersey number: 30, Rating: 2 Player 5 -- Jersey number: 66, Rating: 9 MENU U - Update player rating a. Output players above a rating - Replace player o- Output roster 9. Quit Choose an option: 0 ROSTER Player 1 -- Jersey number: 84. Rating: 7 Player 2 -- Jersey number: 23, Rating: 4 Player 3 - Jersey number: 4, Rating: 5 Player 4 - Jersey number: 30, Roting: 2 Player 5 -- Jersey number: 66, Roting: 9 MENU - Update player rating - Output players above a rating r-Replace player - Output roster 9- Quit Choose an option: u Enter a jersey number: 23 Enter a new rating for player: 6 MENU - Update player rating - Output players above a rating - Replace player 0 - Output roster Q- Quit Choose an option: o Enter a rating: 5 ABOVE 5 Player 1 -- Jersey number: 84, Rating: 7 Player 2 - Jersey number 23, Rating: 6 Player 5 -- Jersey number: 66, Roting:9 MENU - Update player rating aOutput players above a rating - Replace player 0 Output roster 9. Quit Choose an option: Formatting Requirements Follow indentation rules as discussed in class Use descriptive variable names Comment your code: your name, name of the class and assignment at the beginning of program, explanations of blocks of code throughout your program. 3

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