Question: In python: create something like an auto clicker but this can move the curser and click certain buttoms to not make it press the same

In python: create something like an auto clicker but this can move the curser and click certain buttoms to not make it press the same spot over and over. Lets say that I run the program but it does initiate and cancel until a press one key (like 't').Fist part of the movement of the curser: once it starts, the program should recognized certains part of the game like the game buttons (maybe image input?) they have letters saying continue or next fight it should move the curser and randomly press once in the range of that button to not make it look like its clicking the same spot, (the button is a squar and it should move and click once randomly within the squar. The first button says "quick fill" then "find match" they are in the same spot one after the other. Then the next spot is "continue" in the other side of the screen then "accept" in the same place as "continue". The "continue" again in the same spot. The next part, the screen is divided in two side the left one is were I block and the right side is where I attack. It should click more the right side and way less the block side a couple of time(remember to that it need to click randomly within the right side and left side) in the right side you can slide the curser while its click and it moves the character forward, and if hold and release its like a heavy attack that break the opponent block. (I repeat they need to randomly click the right side multiple time to continue attacking, there is a pause button in the center at the top it doesn't have to press that button). As the figh continues the each have a fill gauge of 3 leves where each level do a special attack it should press it too randomly within its button range. after the fight finishes the is a buttons that say view matchup then continue, it need to press "continue" then the second fight begains, it the same where the screen is divided and the special attack fill. after finish then "continue" again for the next fight. After the last match there is only one button "continue" then it displays the result then the following buttons show, "next series" and "continue" it should press "next series" then it starts at the begining "quick fill" and the others part again and so it should do the same until stop with the start button. I don't know if you understand, also before the second "quick fill" there are recovery buttons to the left side of the characters to fill the team. it need to press the button for the 3 that just fight before "quick fill" (its optional but it will help a lot). If you do it like image input to recognize the cordinates of the buttons, it needs to press it need to move the curser to the buttons it need to click and clike randomly witihin the button range square. (the time it take to click the buttons can be adjest and the curser speed too) this is for a game in an android emulator.
Important steps: it need to click randomly in the buttons and randomly in the screen right side when is fight time and also randomly slide forward and the special power button, each click can be adjust in speed after the buttons appear or make it randomly change within (1-3 seconds). The program need to execute until 't' is press and pause or terminate after 't' is press again.

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