Question: In Unity C# Scripting. [Roll a ball example] When your player(ball) collides with an object by simplying colliding with it. How do you get a
In Unity C# Scripting. [Roll a ball example]
When your player(ball) collides with an object by simplying colliding with it.
How do you get a text to pop up (float up slowly and fade) from the object's location?
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