Question: initial StopMotor, DisengageHead operational active Entry / EngageHead Exit / DisengageHead running s [s==play) s [s==pause) stopped paused Entry / StartMotor Exit / StopMotor S


initial StopMotor, DisengageHead operational active Entry / EngageHead Exit / DisengageHead running s [s=="play") s [s=="pause") stopped paused Entry / StartMotor Exit / StopMotor S [su"stop") s [s="play") s [s="off"} S[s=="flip") s [s=="flip") final flipped The state diagram above belongs to a controller for a cassette player. Given the previous state diagram, describe the state "running" by filling this "Characteriza- tion of a state" card: State: running Description: Event sequence that produces the state: Condition that characterizes the state: Events accepted in the state: Event Response Next state initial StopMotor, DisengageHead operational active Entry / EngageHead Exit / DisengageHead running s [s=="play") s [s=="pause") stopped paused Entry / StartMotor Exit / StopMotor S [su"stop") s [s="play") s [s="off"} S[s=="flip") s [s=="flip") final flipped The state diagram above belongs to a controller for a cassette player. Given the previous state diagram, describe the state "running" by filling this "Characteriza- tion of a state" card: State: running Description: Event sequence that produces the state: Condition that characterizes the state: Events accepted in the state: Event Response Next state
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