Question: Java code with LibGDX with 3 entity classes that works with sprites. Each of the entity classes has it's own movement. There's also a Brain

Java code with LibGDX with 3 entity classes that works with sprites. Each of the entity classes has it's own movement. There's also a Brain class for the movement controls for these entities, rather than to have movement functions separately. How do I start java coding on the 3 entity classes, brain class and main class extends ApplicationAdapter to run java application.

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