Question: Java program that has separate classes for: a. Displaying Multiplication Table (1-10) created using Nested Looping. b. Identifying an inputted number if odd or even.
Java program that has separate classes for:
a. Displaying Multiplication Table (1-10) created using Nested Looping.
b. Identifying an inputted number if odd or even.
c. Displaying a pyramid with 10 layers using the asterisk symbol.
NOTE: The program should have a menu and after performing a selected menu, it should ask the user if the user wants to go back to the menu or not. The looping won't stop until the user chose not to go back to the menu.


Java Application3 - NetBeans IDE 8.2 File Edit View Navigate Source Refactor Run Debug Profile Team Tools Window Help Output - JavaApplication3 (run) run: *******MENU A. Multiplication Table. B. Odd or Even C. Pyramid Enter choice: a I *****Multiplication Table***** T D 2 3 6 2 4 6 8 10 12 14 16 18 3 6 9 12 15 18 21 24 27 4 8 12 16 20 24 28 5 10 15 20 25 30 35 40 45 6 12 18 24 30 36 42 48 54 7 14 21 28 35 42 49 56 63 70 8 32 40 48 56 64 72 80 9 18 27 36 45 54 63 72 10 81 20 90 30 40 50 60 70 80 90 100 Go back to menu [Y/N]: | 00:02 00:00 Q Search (Ctrl+I) 00:27 Java Applications (run) 44:16 INS
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