Question: JAVA Write a GUI program that has a Coin object as one of its instance variables. When a button is pushed, the Coin is flipped,

JAVA Write a GUI program that has a Coin object as one of its instance variables. When a button is pushed, the Coin is flipped, and its heads/tails result is used to update the GUI. The GUI has the following widgets: a JLabel "Heads", and a JTextField that contains the number of times the coin is Heads. a JLabel "Tails", and a JTextField that contains the number of times the coin is Tails. a JButton "Flip". When the user clicks the Flip button, the coin is flipped one time, and the Heads or Tails JTextField is updated as appropriate. The GUI initially displays 0 as the value for both Heads and Tails. Thank you!

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