Question: J-UNIT Java programming Othello Board Game! I need a J-Unit test case for this bit of code ____ /** * * @param x - the

J-UNIT Java programming

Othello Board Game!

I need a J-Unit test case for this bit of code ____

/**

*

* @param x - the x position of the move

* @param y - the y position of the move

* @return true if move is valid, else false

*/

public boolean isValidMove(int x, int y) {

if (!onBoard(x, y))

return false;

if (boardPieces[x][y] != 0)

return false;

// cycle through all different changes in directions

for (int xChange = -1; xChange < 2; xChange++)

for (int yChange = -1; yChange < 2; yChange++)

if (checkDirections(x, y, xChange, yChange))

return true;

return false;

}

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