Question: Just need to answer number 4 in Java making a cellular automata that is 1-Dimensional and 100 cells wide. Must have 50 generations where 1

Just need to answer number 4 in Java making a cellular automata that is 1-Dimensional and 100 cells wide.

Must have 50 generations where 1 is represented by a "#" and a 0 is represented by a "."

Just need to answer number 4 in Java making a cellular automata

1-Dimensional CA Using Java, C++, or C#, create a 1-dimensional CA that is 100 cells wide. Provide the ability to print out the state of all of the cells in the CA during every generation. Note, you do not have to use fill or a similar method to create a completely black square. You can use a more simplistic method such as a period ( for zeros ('O') and a hashtag ('#') for ones ('1'). Just be sure that there is significant contrast between symbols. Be sure to identify the symbols in your mairn program file header 1-D CA Experiments (50 points) Use Java, complete the following experiments. 1Use Rule 90 and mimic the example output Shown I Artiele 1 to validate -a. Setthecenter cell's initiatstatete4randalLotherstoT ound ti.e., cell 0 Ts the right meighbor or cell 99 ana vers Print out thirty (301 generations and-screen capture the output RepeatExperiment 1 but allow the simulation tarunfer40ggeneratiens iS nitiat statefand alLothe - Printout-fifty(501generations and screen capture e output. 4. Use Rule 30 to simulate the 1-D CA Set the center cell's initial state to T and all others to '0. Set edges to wrap around (i.e., cell O is the right neighbor or cell 99 and vice versa) Print out fifty (50) generations and screen capture the output. a. b. c. 1-Dimensional CA Using Java, C++, or C#, create a 1-dimensional CA that is 100 cells wide. Provide the ability to print out the state of all of the cells in the CA during every generation. Note, you do not have to use fill or a similar method to create a completely black square. You can use a more simplistic method such as a period ( for zeros ('O') and a hashtag ('#') for ones ('1'). Just be sure that there is significant contrast between symbols. Be sure to identify the symbols in your mairn program file header 1-D CA Experiments (50 points) Use Java, complete the following experiments. 1Use Rule 90 and mimic the example output Shown I Artiele 1 to validate -a. Setthecenter cell's initiatstatete4randalLotherstoT ound ti.e., cell 0 Ts the right meighbor or cell 99 ana vers Print out thirty (301 generations and-screen capture the output RepeatExperiment 1 but allow the simulation tarunfer40ggeneratiens iS nitiat statefand alLothe - Printout-fifty(501generations and screen capture e output. 4. Use Rule 30 to simulate the 1-D CA Set the center cell's initial state to T and all others to '0. Set edges to wrap around (i.e., cell O is the right neighbor or cell 99 and vice versa) Print out fifty (50) generations and screen capture the output. a. b. c

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