Question: LANGUAGE: JAVA 3 points SELECT ALL the instance fields/variables from the class declaration below. public class Bicycle { public int cadence; private int gear; protected
LANGUAGE: JAVA 
3 points SELECT ALL the instance fields/variables from the class declaration below. public class Bicycle { public int cadence; private int gear; protected int speed; int id: public static final int wheels = 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int startSpeed, int startGear) { gear = startGear; cadence = startCadence; speed = startSpeed; id = ++numberOfBicycles; } protected int getID) { return id; } public static int getNumberOfBicycles() { return numberOfBicycles; } public int getCadence() { return cadence; } public void setCadence(int newValue) { cadence = newValue; } int getGear() { return gear; } public void setGear(int newValue) { gear = newValue; } private int getSpeed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedUp(int increment) { speed += increment; } } cadence gear id wheels I numberOfBicycles OOOOOOO Bicycle getID O getNumberOfBicycles U getCadence setCadence getGear OOO setGear getSpeed applyBrake speedup SELECT ALL the class fields/variables from the class declaration below. * 3 points public class Bicycle { public int cadence; private int gear; protected int speed; int id; public static final int wheels = 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int start Speed, int startGear) { gear = startGear; cadence = startCadence; speed = start Speed; id = ++numberOfBicycles; } protected int getID() { return id; } public static int getNumberOfBicycles() { return numberOfBicycles; } public int getCadence() { return cadence; } public void setCadence(int newValue) { cadence = newValue; } int getGear() { return gear; } public void setGear(int neuvalue) { gear - newValue; } private int getSpeed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedup (int increment) { speed += increment; } } cadence gear id OOOOOOO wheels O numberOfBicycles Bicycle getNumberOfBicycles U getCadence setCadence I getGear setGear getSpeed O applyBrake UspeedUp SELECT ALL the instance methods from the class declaration below. * 3 points public class Bicycle { public int cadence; private int gear; protected int speed; int id: public static final int wheels = 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int startSpeed, int startGear) { gear = startGear; cadence = startCadence; speed = startSpeed; id = ++numberOfBicycles; } protected int getID() { return id; } public static int getNumberOfBicycles() { return numberOfBicycles; } public int getCadence() { return cadence; } public void setCadence(int newValue) { cadence = newValue; } int getGear() { return gear; } public void setGear(int newValue) { gear = newValue; } private int getSpeed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedUp(int increment) { speed += increment; } } cadence gear id wheels OOOOOOOO numberOfBicycles Bicycle getid U getNumberOfBicycles getCadence setCadence OOO getGear setGear o getSpeed applyBrake speedUp SELECT ALL the class methods from the class declaration below. * 3 points public class Bicycle { public int cadence; private int gear; protected int speed; int id; public static final int wheels = 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int start Speed, int startGear) { gear = startGear; cadence = startCadence; speed = start Speed; id = ++numberOfBicycles; } protected int getID) { return id; } public static int getNumberOfBicycles() { return numberOfBicycles; } public int getCadence() { return cadence; } public void setCadence(int newValue) { cadence = neuValue; } int getGear() { return gear; } public void setGear(int neuvalue) { gear - newValue; } private int getSpeed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedUp(int increment) { speed += increment; } } cadence gear id wheels OOOOOOOO O numberOfBicycles Bicycle O getNumberOfBicycles getCadence setCadence getGear setGear OOO getSpeed I applyBrake UspeedUp SELECT ALL the members of the class that are accessible from within the 3 points Bicycle class only. Note: Exclude the constructor(s) in your answer. * public class Bicycle { public int cadence; private int gear; protected int speed; int id; public static final int wheels = 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int start Speed, int startGear) { gear = startGear; cadence = startCadence; speed = start Speed; id = ++numberOfBicycles; } protected int getID() { return id; } public static int getNumberOfBicycles() { return numberOfBicycles; } public int getCadence() { return cadence; } public void setCadence(int newValue) { cadence = newValue; } int getGear() { return gear; } public void setGear(int neuvalue) { gear - newValue; } private int getSpeed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedUp(int increment) { Speed += increme } } cadence gear id wheels OOOOOOOO I numberOfBicycles Bicycle getNumberOfBicycles U getCadence setCadence getGear OOOOO setGear getSpeed I applyBrake UspeedUp SELECT ALL the members of the class that are accessible by classes that 3 points belong to the same package as Bicycle. Note: Exclude the constructor(s) in your answer. * public class Bicycle { public int cadence; private int gear; protected int speed; int id; public static final int wheels = 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int startSpeed, int startGear) { gear = startGear; cadence = startCadence; speed = startSpeed; id = ++numberOfBicycles; } protected int getID) { return id; } public static int getNumberOfBicycles() { return numberOfBicycles; } public int getCadence() { return cadence; } public void setCadence(int newValue) { cadence alue; } int getGear() { return gear; } public void setGear(int newValue) { gear = newValue; } private int getSpeed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedup(int increment) { speed += increment; } } cadence gear id OOOOOO wheels U numberOfBicycles Bicycle getID O getNumberOfBicycles O getCadence setCadence U getGear setGear getSpeed OOOO applyBrake speedUp 3 points SELECT ALL the members of the class that are directly accessible by subclasses of Bicycle. Note: Exclude the constructor(s) in your answer. * public class Bicycle { public int cadence; private int gear; protected int speed; int id; public static final int wheels = 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int startSpeed, int startGear) { gear = startGear; cadence = startCadence; speed = startSpeed; id = ++numberOfBicycles; } protected int getID) { return id; } public static int getNumberOfBicycles() { return numberOfBicycles; } public int getCadence() { return cadence; } public void setCadence(int newValue) { cadence = new Value; } int getGear() { return gear; } public void setGear(int newValue) { gear = newValue; } private int getSpeed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedUp(int increment) { speed += increment; } } cadence gear id OOOOOO wheels U numberOfBicycles Bicycle getid O getNumberOfBicycles U getCadence setCadence getGear setGear U getSpeed applyBrake speedup SELECT ALL the members of the class that are accessible by an instance 3 points method in the given class below. Note: Exclude the constructor(s) in your answer. * public class Bicycle { public int cadence; private int gear; protected int speed; int id; public static final int wheels = 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int startSpeed, int startGear) { gear startGear; cadence = startCadence; speed = startSpeed; id = ++numberOfBicycles; } protected int getID) { return id; } public static int getNumberOfBicycles() { return numberOfBicycles; } public int getCadence() { return cadence; } public void setCadence(int newValue) { cadence = neuValue; } int getGear() { return gear; } public void setGear(int newValue) { gear = newValue; } private int getSpeed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedup (int increment) { Speed += increment; } } cadence gear id OOOOOOO wheels numberOfBicycles Bicycle getid getNumberOfBicycles U getCadence setCadence I getGear setGear I getSpeed O applyBrake U speedUp 3 points SELECT ALL the members of the class that are accessible by a static method in the given class below. Note: Exclude the constructor(s) in your answer. * public class Bicycle { public int cadence; private int gear; protected int speed; int id; public static final int wheels = 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int startSpeed, int startGear) { gear = startGear; cadence = startCadence; speed = startSpeed; id = ++numberOfBicycles; } protected int getID) { return id; } public static int getNumberOfBicycles() { return numberOfBicycles; } public int getCadence() { return cadence; } public void setCadence(int newValue) { cadence = new Value; } int getGear() { return gear; } public void setGear(int newValue) { gear = newValue; } private int getSpeed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedup(int increment) { speed += increment; } } cadence gear id OOOOOO wheels numberOfBicycles Bicycle getid getNumberOfBicycles O getCadence setCadence getGear setGear OOO O getSpeed applyBrake speedup 3 points SELECT ALL the valid statements that instantiate an object out of the Bicycle class given below. * public class Bicycle { public int cadence; private int gear; protected int speed; int id; public static final int wheels - 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int startSpeed, int startGear) { gear = startGear; cadence = startCadence; speed = startSpeed; id = ++numberOfBicycles; } protected int getID) { return id; } public static int getNumberOfBicycles() { return numberOfBicycles; } public int get Cadence() { return cadence; } public void setCadence(int newValue) { cadence = new Value; } int getGear() { return gear; } public void setGear(int newValue) { gear = newValue; } private int get Speed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedup(int increment) { speed += increment; } } Bicycle bike = new Bicycle(); Bicycle bike = new Bicycle(1); Bicycle bike = new Bicycle(1, 1); O Bicycle bike = new Bicycle(1, 1, 1); O Bicycle bike = new Bicycle(1, 1, 1, 1); 3 points Assume that Motor Bicycle is a subclass of Bicycle, select all the codes that override the applyBrake method. Note: you can right click the image and choose "Open image in new tab" to better view the option. * public class Bicycle { public int cadence; private int gear; protected int speed; int id; public static final int wheels = 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int start Speed, int startGear) { gear = startGear; cadence = startCadence; speed = start Speed; id = ++numberOfBicycles; } protected int getID() { return id; } public static int getNumberOfBicycles() { return number Of Bicycles; } public int getCadence() { return cadence; } public void setCadence(int newValue) { cadence = newValue; } int getGear() { return gear; } public void setGear(int neuvalue) { gear - newValue; } private int getSpeed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedup(int increment) { speed += increment; } public void applyBreak() { // some code here... } public void applyBreak(int value) { // some code here... 3 code snippet 1 code snippet 2 public int applyBreak (int value) { // some code here... } protected void applyBreak (int value) { // some code here... 3 U code snippet 3 U code snippet 4 protected int applyBreakint value, int cadence) { // Some code here... int applyBreak (int value) { // some code here... } code snippet 5 code snippet 6 private void applyBreak (int value) { // some code here... 3 private int applyBreak() { // some code here... } code snippet 7 U code snippet 8 3 points Assume that MotorBicycle is a subclass of Bicycle, select all the codes that overload the applyBrake method. Note: you can right click the image and choose "Open image in new tab" to better view the option. * public class Bicycle { public int cadence; private int gear; protected int speed; int id; public static final int wheels = 2; static int numberOfBicycles = 0; public Bicycle(int startCadence, int startSpeed, int startGear) { gear startGear; cadence = startCadence; speed = start Speed; id = ++numberOfBicycles; } protected int getID() { return id; } public static int getNumberOfBicycles() { return numberOfBicycles; } public int getCadence() { return cadence; } public void setCadence(int newValue) { cadence = neuValue; } int getGear() { return gear; } public void setGear(int newValue) { gear = newValue; } private int getSpeed() { return speed; } void applyBrake(int decrement) { speed -= decrement; } public void speedup(int increment) { speed += increment; 7 } public void applyBreak() { // some code here... 3 public void applyBreak (int value) { // some code here... 3 code snippet 1 code snippet 2 public int applyBreak (int value) { // some code here... } protected void applyBreak (int value) { // some code here... } code snippet 3 code snippet 4 protected int applyBreak(int value, int cadence) { // some code here. int applyBreak (int value) { // some code here... } code snippet 5 U code snippet 6 private void applyBreak (int value) { // some code here... } private int applyBreak() { // some code here... } code snippet 7 U code snippet 8
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