Question: line drawing with OpenGL Given five vertices v 1 = (0, 80), v 2 = (-30, -60), v 3 = (70, 0), v 4 =

line drawing with OpenGL

Given five vertices v1 = (0, 80), v2 = (-30, -60), v3 = (70, 0), v4 = (-70, 0), v5 = (30, -60), and a set of stipple patterns for line drawing below (a shaded cell represents 1 and a white cell represents 0), assuming factor=1, modify the program so that it replaces the smiley with an image determined by the five line segments (v1, v2), (v2, v3), (v3, v4), (v4, v5), and (v5, v1) (keep the X- and Y-axis unchanged). The program should allow a user to determine whether the line segments are displayed in solid or one of the given patterns before they are drawn. You may determine the color and width of each line segment as you wish.

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