Question: Listed below are definitions of two classes that use inheritance, code for their implementation, and a main function. put the code into appropriate files with
Listed below are definitions of two classes that use inheritance, code for their implementation, and a main function. put the code into appropriate files with the necessary include statements and preprocessor statements so that the program compiles and runs. It should output Circle has radius 2 and area 12.5664.


Add another class, Rectangle, that is also derived from the Shape class. modify the Rectangle class appropriately so it has private width and height variables, a constructor that allows the user to set the width and height, functions to retrieve the width and height, and an appropriately defined getArea function that calculates the area of the rectangle. The following code added to main should output rectangle has width 3 has height 4 and area 12.0. Rectangle r(3,4); cout
has to run. also im unsure of how to put them in the correct files. please show how to do this as well
class Shape public: ShapeO Shape (string name); string getName O; void setName (string newName); virtual double getArea() = 0; private: string name; 3; Shape: :Shape (O) name=" " ; Shape::Shape (string name) this->name name
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