Question: Modify the sample code so that the background color transitions through the sequence black, red, green, blue, orange, yellow, brown. The background color should change

Modify the sample code so that the background color transitions through the sequence black, red, green, blue, orange, yellow, brown. The background color should change once per second (every 30 frames)

"""Some simple skeleton code for a pygame game/animation

This skeleton sets up a basic 800x600 window, an event loop, and a redraw timer to redraw at 30 frames per second. """ from __future__ import division import math import sys import pygame import random

class MyGame(object): def __init__(self): """Initialize a new game""" pygame.mixer.init() pygame.mixer.pre_init(44100, -16, 2, 2048) pygame.init()

# set up a 640 x 480 window self.width = 800 self.height = 600 self.screen = pygame.display.set_mode((self.width, self.height))

# use a black background self.bg_colour = 0,0,0

# Setup a timer to refresh the display FPS times per second self.FPS = 30 self.REFRESH = pygame.USEREVENT+1 pygame.time.set_timer(self.REFRESH, 1000//self.FPS)

def run(self): """Loop forever processing events""" running = True while running: event = pygame.event.wait()

# player is asking to quit if event.type == pygame.QUIT: running = False

# time to draw a new frame elif event.type == self.REFRESH: self.draw()

else: pass # an event type we don't handle

def draw(self): """Update the display""" # everything we draw now is to a buffer that is not displayed self.screen.fill(self.bg_colour)

# flip buffers so that everything we have drawn gets displayed pygame.display.flip()

MyGame().run() pygame.quit() sys.exit()

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